What goes into building a computer? To a lot of people, building a computer sounds like a task reserved solely for the tech-savvy, engineer friend. Fortunately, I can be that friend. My name is Sam Arslanian, and as a college student who is intrigued by competitive gaming, I’d like to share my perspective toward what should go into a gaming computer for people looking to get into PC gaming.
Mark Nausha, President of Abacus3, and Josh Gabay, Manager of University Relations for Abacus3, visited the SMU Cox School of Business on Halloween to deliver an “Esports 101” lecture to Professor Simon Mak’s “Identifying Entrepreneurial Opportunities” class. Our Abacus3 team, along with Chris Buckner, Co-Founder/CEO at Mainline.gg, highlighted the plethora of opportunities available in the surging esports ecosystem.
Video gaming turns our imaginations into reality. Whether it’s discovering a new world or unlocking the latest tool to get past the dragon, gaming is a thrilling experience. However, isn’t winning more exciting when you have someone to cheer you on or watch you play like a legend? Wouldn’t hearing an audience clap and engage with your every step be exhilarating?
Fortnite is one of the most successful video games of all time. As of March 2019, Fortnite has amassed over 250 million users worldwide and made over $3 billion in revenue for its developer, Epic Games. The recent conclusion for its 10th season, “The End”, is now one of the most viewed gaming events in history at over 6 million concurrent viewers from Twitch and YouTube. Back in July, the Arthur Ashe Stadium in New York, the largest tennis stadium in the world, was completely filled by Fortnite fans for the Fortnite World Cup.
Student athletes cannot be paid to play sports for their university or otherwise use their own name or image to make money. This has been a fact of collegiate sports for quite some time, as per the regulations of the National Collegiate Athletic Association (N.C.A.A.). Now, this long-standing rule is being challenged. On September 30, […]
The recent UN Climate Action Summit saw multiple leading video game companies, such as Microsoft, Sony, Rovio, Supercell, Google Stadia, and Ubisoft, join the UN’s Playing for the Planet program. Playing for the Planet is part of the UN’s Youth and Education Alliance, which seeks to “integrate environmental education into university curricula around the world” […]
Mobile esports platform Skillz has recently announced a partnership with the International Game Developers Association (IGDA). Skillz’s 30 million players and 20,000 game developers will be connected to IGDA’s network of 10,000 developer chapters and special-interest groups. The partnership seeks to give game developers new tools that will allow them to retain, engage, and monetize […]
As esports continues to grow in popularity, more and more mainstream media outlets, such as ESPN and The Washington Post, are beginning to cover it. The latest outlet to join this trend is the Dallas Morning News (DMN), which recently announced that it will start reporting on Dallas’ local Overwatch team, the Dallas Fuel, in […]
The rapid growth and potential of esports is attracting a wide variety of investors from all over the world and all kinds of fields. One such investor is entrepreneur Gary Vaynerchuk, the CEO of social media agency VaynerMedia and chairman of communications company Vayner X. Recently, Vaynerchuk acquired a stake in Minnesota’s Call of Duty […]
Electronic Arts Inc. (EA) and the National Football League (NFL) have recently announced their plans for this year’s Madden NFL 20 Championship Series (MCS). The various stages of the MCS will run alongside major NFL events, including the kickoff, playoffs push, Super Bowl, and draft. As an open registration event, this year’s MCS will have […]