Month: October 2019

25 Oct 2019

P3 Esports Panel: Knowing Your Audience — The A3 + Student Perspective

Video gaming turns our imaginations into reality. Whether it’s discovering a new world or unlocking the latest tool to get past the dragon, gaming is a thrilling experience. However, isn’t winning more exciting when you have someone to cheer you on or watch you play like a legend? Wouldn’t hearing an audience clap and engage with your every step be exhilarating?

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17 Oct 2019

Play in Moderation: A Response to the Fortnite Lawsuit

Fortnite is one of the most successful video games of all time. As of March 2019, Fortnite has amassed over 250 million users worldwide and made over $3 billion in revenue for its developer, Epic Games. The recent conclusion for its 10th season, “The End”, is now one of the most viewed gaming events in history at over 6 million concurrent viewers from Twitch and YouTube. Back in July, the Arthur Ashe Stadium in New York, the largest tennis stadium in the world, was completely filled by Fortnite fans for the Fortnite World Cup.

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07 Oct 2019

What Senate Bill 206 Could Mean for Collegiate Esports

Student athletes cannot be paid to play sports for their university or otherwise use their own name or image to make money. This has been a fact of collegiate sports for quite some time, as per the regulations of the National Collegiate Athletic Association (N.C.A.A.). Now, this long-standing rule is being challenged. On September 30, […]

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